Writing
Essays on warehouse operations, systems thinking, and building tools that work.
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Debugging Your Own Life
Recurring personal failures aren't character flaws. They're system design issues. Trace backward, find the root cause, fix the condition—not the behavior.
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Defaults Are Decisions
The choices you make once shape every choice after. Most people inherit defaults instead of choosing them—and spend years paying the cost.
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Friction Is Data
When something feels hard, don't just push through—investigate. The resistance is telling you something about the system.
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Knowing What to Ignore
The skill nobody teaches. Filtering signal from noise isn't magic—it's pattern-matched judgment. Taste is just compressed experience.
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Sexy UI Is a Philosophy
Good interfaces don't prove themselves upfront. They appear simple, then reveal depth as the user demonstrates intent.
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Ship Before It's Ready
The version that exists beats the version that's perfect. Shipping isn't about lowering standards—it's about learning from reality instead of theory.
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Solve It Once
Most fixes are patches—they stop the pain but leave the problem intact. Real fixes eliminate the condition so you never solve it again.
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The Myth of the Side Project
The term "side project" is a hierarchy in disguise. If it makes you sharper, more capable, or harder to replace, it's not a side project—it's just unpaid.
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The Smallest Useful Version
Not MVP as startup buzzword. The literal smallest thing that does the job—and why it's usually smaller than you think.
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What Warehouse Ops and Web Dev Have in Common
Strip away the tools and the work is structurally identical—maintaining data integrity across imperfect systems operated by humans.